package vn.fpt.fsoft.menugame;

import java.awt.Canvas;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.List;

import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;

import sun.java2d.pipe.DrawImage;
import vn.fpt.fsoft.coreframework.Sprite;

public class HelpScreen extends GameScreen {

	public HelpScreen(ScreenManager screenManager) {
		super(screenManager);
		// TODO Auto-generated constructor stub
	}

	@Override
	public void gameKeyPressed(int keyCode) {
		switch (keyCode) {
		case KeyEvent.VK_UP:
			break;
		case KeyEvent.VK_DOWN:
			break;
		case KeyEvent.VK_LEFT:
			// ......
			break;
		case KeyEvent.VK_RIGHT:

			break;
		case KeyEvent.VK_ESCAPE:
			screenManager.addScreen(new MainMenu(screenManager));
			screenManager.removeScreen(this);
			break;
		}
	}

	@Override
	public void gameUpdate() {
		super.gameUpdate();
	}

	@Override
	public void gameDraw(Graphics2D g) {
		// TODO Auto-generated method stub

	}

}
